The Lost Piloteer was created by myself and 4 other group members as a final major university project. During the production of The Lost Piloteer all team members had different roles and jobs and we worked as a production team.
My main role throughout the whole production was to manage the game engine and implementation of assets and game features. I would take content created by the team and place them within the engine. another main role i took was to set dress the environments with the game.
I created all foliage assets with the use of SpeedTree and Autodesk Maya and other game world assets.
All lighting within the game was created by myself, this also includes all post process and shadow effects.
The Lost Piloteer Trailer
The Lost Piloteer Trailer


























